Sunday, November 19, 2017

Results of Eprom test

Had the eproms removed from MPU board and read.  The outcome is weird/confusing to say the least.  First thing we noticed, the eproms were full and did not look corrupt.  We compared them to the Viper eproms and discovered no match.  Then we compared them to the prototype LazerLord eproms, it was a perfect match.  How is that possible?  The thought was the eproms should be unique to this game (LazerLord whitewood).  How can eproms work in two games that have very different playfields?  No need to upload the eproms to IPDB, the info is already there.  We were able to put the MPU in a working Viper game and the MPU fired up.  About half the game worked, sounds played, most of the switches worked, none of the solenoids would fire.  Even in the test mode none of the solenoids fired.  Next thing to do is get the game together and test the rest of the boards and power up the game.  Hope to post the results soon.